Four movements, in that order. The first one is the reason for the other three.
A set. A player's entire run. Every rookie from one draft class. Every parallel of one card in every colour. Or a rule only you would invent. Quest builds the checklist from it and answers the one question that matters: what's left.
Hold your phone over a slab and Quest reads the set, year, player, grade and cert number off the label. Raw cards are read by their face. Lay a dozen on the table and it identifies all of them at once — no typing, no barcodes.
Every card it recognises lands against your quests, so the gap list corrects itself while you shoot.
Choose the cards, set the order, write a line about the ones that deserve one. What you send opens full screen on black — one card at a time, no clutter, no account needed on the other end.
Every show ends on the cards you're still hunting. Anyone watching can tap one, say they have it, leave their name and tell you how to reach them. No account, no bidding, no marketplace in between.
Coming: trading and selling, inside the network and out.
Ready to name yours?
Request entry