Questions

What is Quest, in one sentence?

You declare what you're collecting, Quest keeps the checklist and shows what's left, you share it as a full-screen show — and the people who see it can tell you they have the cards you're missing.

What counts as a quest?

A set, a player's whole run, a rookie year, a rainbow, a master set — or a rule you invented yourself. If you can describe it, Quest can hold its shape and tell you what's still out there.

It really identifies a card from a photo?

Yes. Slabs are read off the label — set, year, player, grade, cert number. Raw cards are read by their face. Point at one card or a whole row and Quest identifies every one in frame, then files them against your quests.

What is a show?

A set of cards you choose, in the order you choose, that opens full screen on a black background — one card at a time. You send a link. Whoever opens it needs no account, no app, and no idea what a parallel is.

How does someone help me finish a quest?

Every show ends on the cards you're still hunting. A viewer taps one, says they have it, leaves their name and how to reach them, and you get told. That works today. Trading and selling — in the network and outside it — is what we're building next.

Who can see my collection?

Nobody, unless you decide otherwise. Private by default: no public profile, no feed, no leaderboard. A show goes to the people you send it to and no further.

Is this a price tracker or a portfolio app?

No. Prices exist inside Quest where they're useful, but we don't put a number on every card and we don't treat a collection as a position.

Sports cards or TCG?

Both, natively. Base sets, parallels, rookie runs, grades and certs on one side; master sets, foils, alt arts, languages and print runs on the other.

When do the doors open?

A small founding group enters first in 2026, chosen for what they're chasing. Leave an address and a line about the quest, and you get one letter when it's your turn.

Something we didn't answer? hello@collect.quest